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Muppy Muddington Tale
2 years ago

Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.




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Today is the "Muppy The Bunny" series 10th Anniversary! Honestly, it's less of a series up until now, and more so weird experiments and concepts strung together on impulse disguising itself as a series. Thanks to everyone who's supported me throughout!

So apparently GMS2 has a sequence editor. I stopped using it after 1.4, so I was unaware of that so I've been trying to animate frame by frame. I pulled an all nighter trying to re animate the first few cutscenes, this was the result. Still VERY W.I.P.!

I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).

Merry Christler! And a Happy Mew Years!

Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.

Still tryna figure out GMS2's sequence editor. Doing a quick test animation to get a feel for Monotious' more complicated movement. I also included some other random extra stuff at the end. Not as good as I would have hoped, but I'm still learning so eh

Since Mickey Mouse became public domain earlier this year, I wanted to try and draw my own version!

Wanted to try my hand at digital painting, I like how it came out.

Gave him a striped shirt and some spikier hair.

New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later