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Muppy Muddington Tale
2 years ago

Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.




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Wanted to try my hand at digital painting, I like how it came out.

So apparently GMS2 has a sequence editor. I stopped using it after 1.4, so I was unaware of that so I've been trying to animate frame by frame. I pulled an all nighter trying to re animate the first few cutscenes, this was the result. Still VERY W.I.P.!

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.

After several shipping delays *it* has arrived DUN DUN DUN!!!

Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.

Tried to practice drawing some more with a certain hedgehog.

I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!

Concept art for the first mini boss Ally Gater, I really like how she turned out.

Happy Crisis

Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously