Next up
Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.
Gave him a striped shirt and some spikier hair.
I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).
Merry Christler! And a Happy Mew Years!
I might give Lilly her own spinoff as I continue with making Muppy Tales she's quickly turning out to be such a banger character. It's crazy to me now that in the pre-rewrite of the story she only was planned to be on screen for less than 30 seconds total
So apparently GMS2 has a sequence editor. I stopped using it after 1.4, so I was unaware of that so I've been trying to animate frame by frame. I pulled an all nighter trying to re animate the first few cutscenes, this was the result. Still VERY W.I.P.!
Tried to practice drawing some more with a certain hedgehog.
Concept art for the first mini boss Ally Gater, I really like how she turned out.
Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.












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