Game
Darkest Nights at Fazbear's

3 years ago

also been kinda reworking some assets as to not make the game look too bland, here's the new beginning "newspaper" render (this will have a vignette and flickering effect in the final release)




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Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!

THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!

guess what I did guys :)

to keep yall entertained here's my current progress on my time from headspace night til I beat it...

I was being admittedly kinda sloppy so I don't know how I was able to get this run to a 4:08 compared to my previous 3:01 pb...

I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away

Malrat Blackpill

made this as editing practice :]

thanks to a piece of criticism, all the menus will be going through visual revamps to be more consistent to the tone and feel of the main gameplay, here is the new menu!

poor John... they don't mess around anymore huh?

also some gameplay screenshots will be put up tomorrow when I have the time

meme while the last AI gets made