Game
Darkest Nights at Fazbear's

2 years ago

also been kinda reworking some assets as to not make the game look too bland, here's the new beginning "newspaper" render (this will have a vignette and flickering effect in the final release)




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I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak

the next major build is already rather close and I just need to make plushies and graphics updates, have these 2 peeks at the cn and extras screens as callbacks to those devlogs I made

and yes piss freddy is in the game it ain't a secret no more

these are all the children's drawings in dnaf, I didn't color them when I did them which I kinda regret because it makes them impossible to see in the real game but I was also too lazy to do it soooooooooo

all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though

there are a lot of things to implement still, have chomp and co. in their natural habitat

poor John... they don't mess around anymore huh?

also some gameplay screenshots will be put up tomorrow when I have the time

this is Simon Cowell from DNaF OFFICIAL CANON REALISTIC HUMAN DESIGN

here's some dnaf scrapped content, there were gonna be rare screens for chomp's crew and a special rare screen for golden freddy that was basically gonna be a cutscene, only chomp's was finished, bite was left unfinished and all others weren't made

after some legal battles, I've finally changed the name of the font "SF Grandezza" to "DNaF Font"! This is a reference to the fact DNaF uses this font, and I am very glad ShyFonts has given me the permission to do this to advertise DNaF to avid font fans!

more dnaf scrapped content, originally golden freddy was supposed to appear on the menu and replace freddy when you 100% completed the game... yes, I did steal the idea from fnatas, I don't remember why I scrapped it but I'm not adding it back or anything

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away