Game
Darkest Nights at Fazbear's

3 years ago

also been kinda reworking some assets as to not make the game look too bland, here's the new beginning "newspaper" render (this will have a vignette and flickering effect in the final release)




1 comment

Loading...

Next up

now THIS is tuff.

I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good

(oh and they're also really small cuz of 2.79 being cheeky and making the res-

you could call me a bit of an inept outcast...

I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak

I spent a week playing deltarune instead of working on my games are you guys happy now

poor John... they don't mess around anymore huh?

also some gameplay screenshots will be put up tomorrow when I have the time

Soon.......

all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though

there are a lot of things to implement still, have chomp and co. in their natural habitat

meme while the last AI gets made

Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!

THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!