Game
Rushaug: Feline Warfare

5 years ago

An abundance of new content and features added to the game! New areas, new inventory wheel, a suite of sounds, visuals, and a new enemy forcing the player to consider new approaches! #gamedev #stealthvania #metroidvania #newfeatures #update #bugfixes


v0.8.41 Changelog:

  • Removed hidden dev keys

  • Visually improved map, with color code legend for keycard doors

  • Fixed bug causing CCTV's mounted on left-side walls to reset after being destroyed

  • Improved enemy path/behavior nodes

  • A huge collection of new visual assets (scenery, decorations, environment, animated objects)

  • New tilesets

  • More animated news channel images

  • Stylized title text and background on "Game Over" and "Debrief" screens

  • Improved existing visual assets (tilesets, scenery, etc.)

  • Submarine sub-level added

  • Code & runtime optimization

  • A large suite of new sounds (ambience, foley, mechanical, footsteps)

  • Implemented new system emitting source-specific sounds from footsteps and falls

  • Two new soundtracks

  • Subtle changes in existing level-design

  • New areas (Underground Ice Lake, Docked Nuclear Submarine, Outpost Helicopter Pad)

  • Options Screen (For adjusting audio & screen settings)

  • Added a "cooldown" for activating elevators to counteract an exploit of going up-and-down constantly to avoid alert enemies

  • Corrected minor visual bugs

  • Renovated Inventory system with a UI Wheel

  • Converted old inventory panel into a "Quick Slot" for fast utilization of items

  • Random bonus damage mechanic converted into range bonus

  • Corrected gun variables for new range factor

  • Improvements to enemy AI (Enemies will slightly separate from each other when overlapping same position)

  • Added background wall sprite aligning behind elevator objects

  • Fixed bug causing certain tutorial UI to reappear

  • Corrected tutorial sections for the new UI Wheel

  • Added more dialogue possibilities to "Contact Squadron" function

  • Added another interactable button in hangar operating runway gate to prevent player from getting locked inside 

  • New camera mode for focusing on points-of-interests happening near player

  • New cutscene

  • Added a new "adversary" system spawning unique enemies hunting the player

  • New enemy (Krynkel)



0 comments

Loading...

Next up

New trailer premiering today!!!

𝚁𝚞𝚜𝚑𝚊𝚞𝚐®: 𝙵𝚎𝚕𝚒𝚗𝚎 𝚆𝚊𝚛𝚏𝚊𝚛𝚎 -- "𝙰𝚝𝚘𝚖𝚒𝚌 𝚃𝚑𝚛𝚎𝚊𝚝" 𝙶𝚊𝚖𝚎𝚙𝚕𝚊𝚢 𝚃𝚛𝚊𝚒𝚕𝚎𝚛 [𝟸𝟶𝟸𝟺]

An update focusing on Quality of Life-improvements, a completely new modular Options Screen accessible in-game. as well as addressing a crucial bug causing Level Keycards to reset when enter new areas, that appeared in last update.

#devlog #update

Opera GX's #GXNailArt competition has arrived on Game Jolt!

You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!

Get started by completing our #GXNailArt quests!

New Update! V0.8.77 introduces Character Abilities, Civilians, & Improved Guidance, and much more. More details and full changelog listed below!

The Rat

Orange Cat Behavior

V0.8.78 - Mission 4 Complete! + Bugfixes & Nerfed flames

In this update (v0.8.78) Mission 4: Operation Hourglass is finally complete, start to finish, and ready for vigorous playtesting! I am therefore encouraging a new wave of playtesters to join!

Don't miss out on your chance to design a Game Jolt sticker!

Post YOUR design for a sticker inspired by Arcane, League of Legends, and Nail Art!

After "Design a #GXNailArt Sticker!" ends, we'll pick 3 winners (AND give them one of a kind trophies!)

Communist Cats Illegally Occupying Paris