Game
Immortal Sins
7 years ago

And the winner is... both? (And a quick update)


So… the results of the poll I placed on the second previous post are in and it turns out that the first two options are 50% each (based on two votes. Shocking, I know.). Well, I’ll do both. So… What I want from you is to send me questions. You can submit questions for the Q&A post/video in the comments section here. On 21st of July, I’ll round up the questions and I’ll post the video (or the devlog post) here. The requirement is that the questions are for the game. I’ll work on the tour video/post on a later date.

And now for the other bit. I’ll be going for vacation soon. I will still be working on the game, but I won’t be as active as before. I will make the Q&A thing, though.

As for that project… I’ll reveal it soon. Keep an eye out.

That is all for now. See you in the next post.



0 comments

Loading...

Next up

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Added achievements. Because why not?

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Enjoy a nice dish, get a nice buff. What's not to like?

Overhauls on the way.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Jump List returns in the next update.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.