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O jogo conta com dois artistas, um com o maior foco em desenho a mão cujo todos os esboços iniciais de personagens e itens foram desenvolvidos, e o outro é o artista final que transforma todas essas ideias em PixelArt dentro do PC.
Usamos como base os gráficos do jogo Enter The Gungeon, a maneira que o mapa foi construído e como o personagem se comporta dentro dele.
Na primeira imagem é visível parte do tile de nossa autoria e em seguida, o mapa que usamos como inspiração base.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Werehog transformation process. #sonicunleashed
Family band complete!
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)










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