
Animation, sound effects and camera-movement added to Havok's new specialmove. 😎
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Here is a part of the soundtrack for our game project. All titles are still being "work in progress" and are not yet completely finished.
Most of our game-characters are based on real people. Here is a comparison between the original and the 3D model of "Deazel". =)
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
Here's another work-in-progress animation of our Fighting Game. Since the animations are created without Mocap hardware, a lot of trial and error is necessary.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
"Hey! Where is the bin for special-waste?" - testing news special moves for the game.
(WiP) This will be another feature in our game project: Multipart grabs. During a grab or throw you can press different buttons to perform different techniques.
Welcome @pracystudios to Game Jolt!
They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.
At the moment we are working on the special moves of our game to make them a bit snappier and faster.
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