Game
Beat_Lab Level_Editor (in development)



5 years ago

ANIMATION TESTER

FRIDAY UPDATE 0.0.5


Animation Tester:

*ADDED:

**Moving Attacks (Button "~", Numpad "1-6")

** FadeOnScreen Attack (Button "5")

** BlackHole (button "6")

** Console

Editor:

In the future (when the editor comes out and the normal ability to save levels), full-fledged development of the game will begin and the first attempts to import levels into the game

(Also, if one of the people who understand the clickteam engine has a small request: I need to somehow make a save that will work adequately on all versions)



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I apologize for the long lack of news. School, colds, impending exams...

In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting

For example: I made the final prototype of the editor.

Saving trigger data via XML works best ...

All generations

Yay... Again bugs!

... Again

Working on game code

posY + sin(val1 / sp) * frc

21 subscribers ... Guys, where did so many of you come from? It was only 11

I probably tried for 2 days to come up with a normal look for her, but judge for yourself how it happened

News 01/15/20 ..?

Strange, the code goes astray...