3 years ago

Another commission completed - this time of a cute anime girl in maid clothes, who also happens to be a Slytherin Quidditch player!

Since this is a complex commission, I've posted the speedpaint for it on my Patreon - check it out: https://patreon.com/staminaoverlook




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My quest log made me recall a very old Phantom of the Opera / Among Us AU me and my friend have devised. It had a beautiful plot about a furious monster infiltrating a spaceship to enact his revenge, only to fall in love with a human... #AmongUsFriday

Now that I'm in Master's degree, I'm considering pitching OGLS as my exam project for the autumn semester. For more info, read the article!

In other news, NPC system finally works in 3D. At least, the planning/moving/stopping parts.

Devlog 20th September:

Repainted the TV screen. Fixed the code so that the mouse input goes through to the tilemap, then realized I don't need it. Fun days.

ten years

Hello, Christine.

happy silksong day

I always loved Springtrap. Easily my favourite character in all of FNAF franchise.

A speedpaint and a PSD file of this illustration can be found on my Boosty page! - https://boosty.to/staminaoverlook

Guess who finally played Hollow Knight!

I just can't have enough of this baby, so I drew them a pretty poster! 🥺♥😊

If you'd like a PSD file of this, head over to my Boosty! - https://boosty.to/staminaoverlook

I was mad that they made Alastor's 2nd form so lame, so here is my art of scary alastor, straight from the fairytales, not just with some goofy ahh tentacles

I played #HollowKnight and got a lot of inspiration from it. A great example of how to work with parallaxes. Did you know that they actually used 3D space to build their scenes? I wonder if I can do the same thing in Godot Engine 4 for OGLS!