Next up
HUGE update released today!
Introducing:
-the start of build mode by pressing B when in the cafe or second floor
-Player Animations -Connecting Tables and Counters -Queueing NPCs -Money System basic -Outside world! ( Temporary map) -Esc Menu + tempMusic
Updated textures! Actually looks like something now
Update for todays work,
Implemented a system using a simple table of 3 options,
-Coffee
-Cake
-Croissant You select the one so that you can serve the NPC with enter then it resets and does it over again.
Additionally made my own font. :)
In this update, I made my own collision system using collision system to detect whether or not the player is allowed to move incase they will overlap one of the rectangles. (Hitboxes are shown in debug mode by holding shift and tab) +Dynamic Draw Order
Made the very first test of a possible cafe NPC system,
Works using pythagoras theorem to calculate the distance between the circle "NPC" and the cashier register being the rectangle, then decreases distance until 0. basic but works for now.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
art comission.
Shadow The Hedgehog X pixel art
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologÃa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
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