1 month ago

Be careful, I've added Gunpowder Walls!

That's a CHAIN REACTION




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New Treasure room type! Pick a path! I can probably do more than 2 paths, but 2 will do for now. I wasn't sure how best to stop you going to the other chest so I made activating the chest itself destroy the buttons.

Still working on the Shrine and the surrounding floor (Kinda hate making floor tiles...) but here's the shape of the room with the water. Added some vines to the walls too, which you can even chop down!

...might need to fix them a little

Cleaned up my room spawn code which was getting kind of unmanageable with the different room layouts, now it gets them from different scripts.

For some reason this caused a bunch of them to be offset wrong, but it was a quick fix. Rooms working again!

(Swipe to the right to see the original image!)

: Aseprite

Happy Earth Day Everyone!

Gift to @primitive_pea_shooter for being one of the first to support me (the first one in fact)

Made a new Button sprite and adjusted how the collision works, not sure if I'll keep the circle collision box or not...I don't think it makes much of a difference?

But at least I fixed the flicker bug, where it was being reset making gates go brrrrrr

Hmm, I thought maybe swap Chests for Pedestals in this Choice Treasure Room would be better. But now I'm thinking new room, and a new system. If a Pedestal is linked to a Gate, gate is open while it has an item? How to enforce a good sacrifice though?

Some OC's

Happy Sunday everyone! Off to free lunch at the parents I hope you've all had a great week and are having a nice relaxing weekend! Please remember to be kind and to look after yourselves!