
Next up
Got the selection screen ready, looking to get a demo out by the end of March or something
Merry Christmas (or whatever else you celebrate)
I couldn't get much done and well I've mostly been on break from game dev so hope everyone is doing well, and let's hope for a good new year.
Been working on my 3d modeling recently, I did the doughnut (You'll might have to fullscreen the image)
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
I have the design for the main menu done, still need to do most of the code but this is a start
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
I couldn't get any real work done on the video because I got sick, but I'm hoping to have it done soon.
by today, I made a barrel (taking some time to learn 3d modeling better.)
Might not be flashy or 100% finished but options are very important for games so yeah, one step closer to releasing a demo.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Started work on my first commercial game, and saying that my dumb shape dating game is a 500 view I decided to make it into a full release so yeah, got everything I want in the dialogue system done so here's the first view of the game
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