Working on some menu mock ups for a dungeon crawler
Next up
Did some quality of life stuff for the equipment window
- Marks what equipment slot the item uses
- Shift click to quick equip/remove item
- Mark items that can't be used & show what attribute is not met in the tooltip
Been making a dungeon crawler fps render in rpgmaker 2003.
Mountain area is now in on the rpgmaker 2003 dungeon crawler
@pm-studios
' Bandit Trap has an open beta RIGHT NOW! It's open until 3 am ET on Nov 30th.
Quests celebrating the beta have entered your quest log.
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Added item containers!
πMeet the winners of the Narrative Jam presented by Game Jolt and @NEOWIZ_QUEST
! Where every story finds its voice!
Lots of UI gifs lately, so here's one more. - You can now equip items and get all the stat bonuses. - Expanded the item tooltips - The tooltips avoids going outside the screen. Next up simple item editor, dropping items, and item containers.
Making some loading screens
Working on equipment ui. You will be able to switch out body parts to change what equipment slots you have.
But oh boy, it's hard to cram in a dynamic equipment slot in such a limited space.










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