
Been super ill recently (and I still am :/ ) so haven't got a tone to show but I'm trying to actually post regularly to record progress xd. I've been doing a lot of brutalism research and design for the 'ARCC city' level in my game and here's what I got
Next up
Still got a lot to do but im pretty happy with how todays gone with the temple design, wdya think ?
Added rail grinding into Orb Walker as a way to travel between platforms, what do you think????
New enemy type "the Shambler" wdya think?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Little update on Orb Walker, lots more to do still, but progress is being made!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hyper light drifter has been a massive inspiration for Orb Walker. Do you have a favorite part of hyperlight? or any other games like hyperlight that have influenced you like this?
New Feature Added!
Immerse yourself in Aether & Iron, a Decopunk Narrative RPG set in an alternate 1930s where anti-gravitational technology has taken cars, roads, and even New York City into the sky.
Play the Steam Next Fest demo & wishlist now: https://bit.ly/AetherAndIron
Temple blockout is coming together in UE5 now













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