2 years ago

Been super ill recently (and I still am :/ ) so haven't got a tone to show but I'm trying to actually post regularly to record progress xd. I've been doing a lot of brutalism research and design for the 'ARCC city' level in my game and here's what I got




2 comments

Loading...

Next up

Still got a lot to do but im pretty happy with how todays gone with the temple design, wdya think ?

Added rail grinding into Orb Walker as a way to travel between platforms, what do you think????

New enemy type "the Shambler" wdya think?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Little update on Orb Walker, lots more to do still, but progress is being made!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hyper light drifter has been a massive inspiration for Orb Walker. Do you have a favorite part of hyperlight? or any other games like hyperlight that have influenced you like this?

New Feature Added!

Immerse yourself in Aether & Iron, a Decopunk Narrative RPG set in an alternate 1930s where anti-gravitational technology has taken cars, roads, and even New York City into the sky.

Play the Steam Next Fest demo & wishlist now: https://bit.ly/AetherAndIron

Temple blockout is coming together in UE5 now