Game
Sol Pre-Alpha



4 years ago

Been working on animations, sprites, and the story some more - looking great, if I can say so myself! Been also been working on an overall tone for the music. There's more to these than I'm showing, but SOL is coming together!

Stay tuned!




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HEARTBEAT is my new Royalty Free album just published today! You can find the album here, on YouTube: https://youtube.com/playlist?list=PLLqIWt6ihZuXE69DXyY37EJx90AJX…

Above is one of the covers for a track in this album. I also have plenty of other Free playlists to choose from:D

Been a while since I've updated this platform - here is some screenshots of the work done for the current version of #SOLGame , and I'm liking the look so far! Started work on combat systems and enemies:D

Cheers, and follow for updates!

Finished the tileset - as well as some game mechanics. Still some movement kinks to work out, but so far so good!

#SOLgame

Guide PC Man through a satisfying install in this Valentine’s Day themed download sim.

Been practicing some pixel art so I can get ready to start working on SOL again this summer after college.

I forgot to record the progress, so I won't be able to have time lapses for these:( Hopefully I'll remember next time!

Happy Devruary! Devruary Day 16 celebrates @balladrion ! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?

Started finishing up the animation for one of the scene for the into of #SOL. Haven't animated in a little bit, but pretty happy with the result!

More updates coming. Cheers! NOTE: Lack of background for dev reasons

I do sure like to take breaks posting here lol but there has been a ton of progress on the #SOL project. Finally got work on the backgrounds, added a door and some particles, and starting work on the round enemy fella'!

There was more to it, but yeah:D

Happy Devruary! Devruary Day 15 celebrates @ambercrowngames ! They're the game devs behind the puzzle-platformer game One More Experiment. We also have a question for the devs of Game Jolt: What’s the biggest dev mistake you’ve made?

Finished a tileset I've been working on for a while now! Really happy how it turned out:D Going to be working on more aspects of the ground in the near future!

Test level created on Flowlab; SOL developed on Unity