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68
2 months ago

Before the animation was created with more realism in mind.

After the animation has quicker movement with impact frame emphasis.




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You can now grab your Sword and explore harder to reach places!

Sword Fighting went very well.

And then I noticed other things, so a few errors to fix up.

oh sorry im late

I Got that map update I promised you all.

Now that's done, I'll get back to it.

Enjoy your weekend everyone.

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

It's Finally Here! -Some random commenter in 2019

Combat Update.

I'll try to get a new place for us to look at in the next one.

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

#HelloThere Remember that #StarWarsGame Bounty Hunter it gave me an Idea for some #StarWarsArt

I'm late but here's more Boba Fett for a belated May The Fourth

forgot to except the quest

The new Perspective was kinda weird to put together but I have a working method now. Above ground will take a bit more time.

Oh and you can push stuff now.

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

Trying out that "Is this a video game" atmosphere.

Contrasting.