Game
Fling

7 years ago

Behind the Scenes look at how the Endless mode works




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Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

I made it so that both top and bottom are full of spikes, also I fixed some issues with camera and this moving wall with spikes. Still need to figure out how to add more variety to this mode.

The Drowned

- Rotting in silence for decades, now they rise to drag you into their eternal sleep

Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)

"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.

I refined endless a bit...

Happy ScreenshotSaturday everyone!

Here’s one showing Grabar, our swamp monster, in action

With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.

For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.

What do you think?

Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.