Game
Fling

6 years ago

Behind the Scenes look at how the Endless mode works




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We just dropped a new trailer for Dark Queen of Samobor (https://www.youtube.com/watch?v=71fXnpTUGZk), narrated by Sandra Lončarić, a renowned Croatian actress. It got showcased in Best Indie Games Summer Showcase 2025 hosted by Best Indie Games.

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.

Just a totally normal buoyancy test

"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.

How we made our combat more juicy

During playtesting sessions we realized that our combat system didn't feel as engaging as it should.

Read about the steps we took to make it feel more impactful

From time to time you need to take a look back and see how far you've come. This is our progress in 1 year.

Can't wait to see where this game takes us in the next year.

I made it so that both top and bottom are full of spikes, also I fixed some issues with camera and this moving wall with spikes. Still need to figure out how to add more variety to this mode.

With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.

For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.

What do you think?