Game
Fling

7 years ago

Behind the Scenes look at how the Endless mode works




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Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)

Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.

Fling is finally released! (Yeeey!!!) Try it out and let me know what you think!

New enemy type! – Skeleton Knights

- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.

Happy ScreenshotSaturday everyone!

Here’s one showing Grabar, our swamp monster, in action

For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.

What do you think?

The Drowned

- Rotting in silence for decades, now they rise to drag you into their eternal sleep

Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.