Game
Fling

7 years ago

With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.




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Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

I refined endless a bit...

From time to time you need to take a look back and see how far you've come. This is our progress in 1 year.

Can't wait to see where this game takes us in the next year.

a short gameplay snippet to show off our in-game tutorial text

"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.

Blocking out Swamp, the next chapter of our INSIDE-vibes, atmospheric indie game. Follow for more! https://gamejolt.com/games/dark-queen/918966

Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)

The Drowned

- Rotting in silence for decades, now they rise to drag you into their eternal sleep

Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.

Oopsie!