Game
Fling

7 years ago

With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.




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From time to time you need to take a look back and see how far you've come. This is our progress in 1 year.

Can't wait to see where this game takes us in the next year.

Fling is finally released! (Yeeey!!!) Try it out and let me know what you think!

Me, myself and I are the best! LOL

For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.

What do you think?

"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

I refined endless a bit...

Behind the Scenes look at how the Endless mode works

Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)

New enemy type! – Skeleton Knights

- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will