Next up
From time to time you need to take a look back and see how far you've come. This is our progress in 1 year.
Can't wait to see where this game takes us in the next year.
With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.
Behind the Scenes look at how the Endless mode works
New enemy type! – Skeleton Knights
- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will
Fling is finally released! (Yeeey!!!) Try it out and let me know what you think!
The Drowned
- Rotting in silence for decades, now they rise to drag you into their eternal sleep
"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.
Fling is now available on Newgrounds! You can win 3 medals and compete with others for the best score. You can play it here: https://www.newgrounds.com/portal/view/725915 Today, I'll try implementing GameJolt trophies into Fling.
Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.
a short gameplay snippet to show off our in-game tutorial text










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