The 3rd Beta is released, Added a dodge, replaced the 3 jumps with a wall jump(That i'm still working on) finally got saving working, and fixed an error with the options menu(In game only sadly, still need to fix it in the main menu options menu) And changed the main menu again.
Next up
37: Newest version released.
35: Tested making a physical HUD, all I had to do was put a Widget in a spring arm and put it slightly in front of the camera.
30: Sword attack, berserk acceleration, changed some models, and montage I-Frames.
33: The return of the Martyr pistol, added weapon switching(Z), added aiming and a rangefinder(RMB), changed the 'sword' keybind to (F) and the 'dodge' keybind to (ALT).
screenshots of the game for Bonnie's level
28: Added some more VFX and SFX, working on making a melee attack, you build up momentum now, new enemy type, an anti-air enemy, it can't really hit you on the ground unless you're far away, but if you're in the air you're in it's sights.
31: Enemy counter and different animations depending on what state you're in.
Living room test
Beta 04 released.














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