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15
Game
Demiurge's Spear
21 days ago

35: Tested making a physical HUD, all I had to do was put a Widget in a spring arm and put it slightly in front of the camera.




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Beta 04 released.

30: Sword attack, berserk acceleration, changed some models, and montage I-Frames.

31: Enemy counter and different animations depending on what state you're in.

omagaaaDD gd 3d (EXPERIMENT VISUAL 5)

32: Sword slash decals, model changes, font changes, and

27: Made custom muzzle flash VFX using Gimp and Blender, also finally found the fix to making the scrapping VFX work and added a Warning flash and beep when you get damaged after your shield runs out. Think I should probably make the shield larger though.

34: New VFX, some model changes, a new enemy, gibs, new sword effects, finally got a radar working. Working on better level design, and now I need to improve performance, again... Oh and a cutscene camera for melee crits, melee is the only way to heal.

29: Berserk mode and sword trail.