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Mutator of the day - "Spontaneous Self-Combustion": Enemies blow up when killed, setting the stage on fire and causing all sorts of collateral damage!
Part of a promotional piece I'm working on, taking some liberties with details. Based on the game's starting mech, which isn't even the most extravagant in the entire lineup.
While I'm preparing a larger showcase for the game, here's a quick teaser for some of the environments. #indiedev #roguelite #solodev
Akatori is an epic metroidvania where you wield your staff to fight, jump, and explore diverse realms across different eras.
It's also one of the games that's part of Steam Next Fest!
Play the Steam Next Fest demo now: https://bit.ly/Akatori
Reworked Gatekeeper Sub-Bosses!
These are encounters after which the boss gate at the other end of the map is opened. Each delivers distinct challenges and has a theme of its own, from missiles barrages to reinforcement calls and more!
Hm, what's that mysterious hatch?
And why was it hidden under a crate?
Could it be ... a secret?
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Yes, yes it's a secret. Good job, Sherlock! #proceduralgeneration #roguelike #twinstick #shooter #mechs
Mutator of the day - "Vampirism" Sunlight slowly drains your health, so when outdoors best keep to your Mech. Or use the vampirism-enhanced melee strike to leech health from your foes!
Did you miss out on any of the games we highlighted from Steam Next Fest? They're all listed in the article. Check out their demos before Next Fest ends!
New menu background for my roguelite twinstick shooter, complete with a brooding and glitching ambience. I'm wondering if it's sufficient for getting that reality-tearing, multiverse concept across, that explains the everchanging levels?










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