4 years ago

Improved 'splosions!

Also reworked hit feedback for Explosive Barrels and other destructible objects!




0 comments

Loading...

Next up

Grenades & Status Effects

# Incendiary - Sets enemies on fire and causes panic

# Acid - Slows enemies down and applies poison

# Shock - Stuns enemies in place

This and more available in game, play in browser here on GJ

Hm, what's that mysterious hatch?

And why was it hidden under a crate?

Could it be ... a secret?

-

Yes, yes it's a secret. Good job, Sherlock! #proceduralgeneration #roguelike #twinstick #shooter #mechs

While I'm preparing a larger showcase for the game, here's a quick teaser for some of the environments. #indiedev #roguelite #solodev

We're about halfway through #Joltober, and here is some of the great art we've seen so far!

Artists are tagged in the article. Be sure to like their original posts!

Explore the tags to see even more great art!

Mutator of the day - "Vampirism" Sunlight slowly drains your health, so when outdoors best keep to your Mech. Or use the vampirism-enhanced melee strike to leech health from your foes!

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

Part of a promotional piece I'm working on, taking some liberties with details. Based on the game's starting mech, which isn't even the most extravagant in the entire lineup.

New menu background for my roguelite twinstick shooter, complete with a brooding and glitching ambience. I'm wondering if it's sufficient for getting that reality-tearing, multiverse concept across, that explains the everchanging levels?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Quite happy how the whole onboarding sequence now feels. Here's a quick teaser of how it plays!