Game
Crater Hounds

5 years ago

Mutator of the day - "Spontaneous Self-Combustion":
Enemies blow up when killed, setting the stage on fire and causing all sorts of collateral damage!




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New menu background for my roguelite twinstick shooter, complete with a brooding and glitching ambience. I'm wondering if it's sufficient for getting that reality-tearing, multiverse concept across, that explains the everchanging levels?

Hm, what's that mysterious hatch?

And why was it hidden under a crate?

Could it be ... a secret?

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Yes, yes it's a secret. Good job, Sherlock! #proceduralgeneration #roguelike #twinstick #shooter #mechs

While I'm preparing a larger showcase for the game, here's a quick teaser for some of the environments. #indiedev #roguelite #solodev

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Improved 'splosions!

Also reworked hit feedback for Explosive Barrels and other destructible objects!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Grenades & Status Effects

# Incendiary - Sets enemies on fire and causes panic

# Acid - Slows enemies down and applies poison

# Shock - Stuns enemies in place

This and more available in game, play in browser here on GJ

Better suit up - they got Mechs too!

Besides your own Mech you can also hijack enemy Mechs if you manage to kill the pilot!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Part of a promotional piece I'm working on, taking some liberties with details. Based on the game's starting mech, which isn't even the most extravagant in the entire lineup.