Next up
Did more sprite work and a bit of writing today, but the big achievement was coding this intro segment and the GB/SGB/GBA detection. There's a few unique messages like this you have a small chance of seeing on opening the game.
(Any lag is because of OBS)
Started putting together the first day of game.
A bit worried about space cartridge space since I'm at 140 KiB of 4MB...
If it comes to it I might have to simplify the colours and dialogue. I'll see with time though...
Got a decent bit of dialogue done today...
Until GB Studio decided to crash when I tried to do one more build just before I saved to take a break T_T
On the plus side though... HUB Lily! :)
It only took about an hour, so I didn't lose too much progress...
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
This is the canonical reason Ive moved schools btw.
He could never get that third question right...
It's time for honorable mentions! 🐞🎉 [Article!]
Adding 3 slightly different Difficulty options
(I'll go a bit more in-depth in the article)
Coded and made music for a menu and file select (inspired by Kirby's Dreamland 2)
I also have 3/6 of the main characters sprite sheets done ( until I need new ones for specific stuff I'll write later)
Finally I have 4/6 of the first day hang-outs written.
Someone's at the door...
Release plan for First Impressions
(In article)
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