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Last Week At Silly's

7 hours ago

BR4ND0N_TH3_F3NCE_S1TT3R

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(boo! scary teaser did I scare you lol haha yes so scary...

no? not one bit? D:)




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SOMETHING BROKE...

HE IS HERE

1.1.1

Changelog

- Crawlbot is FINALLY fixed

- HM Ultraviolet has been nerfed by around half

- Readded quit night (+ camera) keybind

- Added an actual ending for TLS

- Made transitions in the menu and intermission screen smoother

I hope this redeems HM 💔

menacing (somewhat)

And what is an Endo without its suit

Last Week At Silly's Devlog No. 4:

Made room props collideable, NPC dialogue, and some other stuff behind the scenes to make this section run smoother. I will be done with this part for now, I most likely will move on to the nightshift segment now.

William Afton and his stupid purple car he cared about more than his KIDS

You Suck!

Last Week at Silly's Devlog No. 5:

Lo and behold, The Office! I know it barely has anything right now, but this is the best I can muster up, as I'm getting busier by the day with schoolwork. Thought this would do a good demo tho nonetheless.

Environment Work As Of Late

Last Week At Silly's Devlog No. 3.5:

Turns out making a whole open world segment proved to be a really challenging feat so I scaled back down to just a house. I'm trying to think of stuff to make the payoff the least dissapointing I can