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Last Week At Silly's
3 months ago

Last Week at Silly's Devlog No. 5:

Lo and behold, The Office! I know it barely has anything right now, but this is the best I can muster up, as I'm getting busier by the day with schoolwork. Thought this would do a good demo tho nonetheless.




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Late birthday post looooool

I haven't posted for a whopping 8 DAYS. I fooled the interwebs and shook it to its core.,

I don't have anything really cool or interesting to post so just have this "art" idk I need to post something to show some signs of life

"Is she right behind me?"

[...]

"Oh god she's right behind me"

MORE FEMALES MORE FEMALES!!

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

k coming out of hiatus for this game

the game is getting an artstyle change and recode and stuff, im not happy w how the game turned out initially

PUPPET THEATRE's official game trailer is here.

Stay tuned for the game's full release very soon. Merry Christmas everyone!

Last Week At Silly's Devlog No. 3.5:

Turns out making a whole open world segment proved to be a really challenging feat so I scaled back down to just a house. I'm trying to think of stuff to make the payoff the least dissapointing I can

Ladies and gents, allow me to present THE SILLY'S CAST!

I've seen some people doing this so I thought why not do my version. Hope y'all like it!

Sidenote: These are gameplay characters only. If there is enough demand, I will make one for the others too.

Someone's at the door.

Last Week At Silly's Devlog No. 4:

Made room props collideable, NPC dialogue, and some other stuff behind the scenes to make this section run smoother. I will be done with this part for now, I most likely will move on to the nightshift segment now.