Reworked the storage of the settings.
(NOTE: This update will reset your game settings)You can now rebind the keys on the keyboard via the menu in the title screen.
Graphical Improvements.
Minor tweaks.
Next up
Jump List returns in the next update.
Something something... Stuff that I worked on.
Who did this?
A small teaser for the next update.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Added achievements. Because why not?
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
A small teaser for the next tech test.
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.










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