Game
Immortal Sins
9 years ago

Build 20170327 uploaded


This update is mostly bug fixes. There is a change in the gameplay. Specifically in the enemy encounters. As of this version, when you escape from a non-story battle, there is a 10 second delay before the enemy moves. This should allow some breathing room to escape.

Changelog:
-Fixed a critical bug preventing story progression due to a passability bug.
-Re-worked how enemy encounters work.
-Graphical changes and fixes.
-Minor bug fixes.

Also, free free to join to my Discord server: https://discord.gg/djBgqSG



0 comments

Loading...

Next up

Added a simple audio system to the launcher.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

A small teaser for the next update.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Jump List returns in the next update.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Something something... Stuff that I worked on.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Enjoy a nice dish, get a nice buff. What's not to like?

Who did this?