This update is mostly bug fixes. There is a change in the gameplay. Specifically in the enemy encounters. As of this version, when you escape from a non-story battle, there is a 10 second delay before the enemy moves. This should allow some breathing room to escape.
Changelog:
-Fixed a critical bug preventing story progression due to a passability bug.
-Re-worked how enemy encounters work.
-Graphical changes and fixes.
-Minor bug fixes.
Also, free free to join to my Discord server: https://discord.gg/djBgqSG
0 comments