Game
Immortal Sins
9 years ago

Build 20170327 uploaded


This update is mostly bug fixes. There is a change in the gameplay. Specifically in the enemy encounters. As of this version, when you escape from a non-story battle, there is a 10 second delay before the enemy moves. This should allow some breathing room to escape.

Changelog:
-Fixed a critical bug preventing story progression due to a passability bug.
-Re-worked how enemy encounters work.
-Graphical changes and fixes.
-Minor bug fixes.

Also, free free to join to my Discord server: https://discord.gg/djBgqSG



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Something something... Stuff that I worked on.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Overhauls on the way.

Added a simple audio system to the launcher.

A small teaser for the next tech test.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Jump List returns in the next update.