Changelog:
Balancing changes.
Bug fixes.
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
Added a simple audio system to the launcher.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
A small teaser for the next tech test.
Added achievements. Because why not?
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Enjoy a nice dish, get a nice buff. What's not to like?
Overhauls on the way.
Waz zis? An overhauled map? Yes. Coming soon.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
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