Game
Immortal Sins
5 years ago

Build 20210531 released


Well... talk about rapid-fire.

Anyway, pushed out a new update to roll back a fix that broke the saves. Specifically, a change that would no longer treat weapons and armor as separate items. This would result in breaking the database. This build puts the original behavior back. If you started a new game... you'll have to start again, sadly. I'm really sorry for this. At least I managed to sneak in a few improvements.

Changelog:

  • Rolled back the fix for the equipment, as it broke the saves.

  • Fixed a bug that caused the encounters to not work properly.

  • Small balancing changes.



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Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Who did this?

Overhauls on the way.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Taking the wraps off. For real this time.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Added achievements. Because why not?

An updated title screen.