Game
Five Nights at Freddy's 4: Ultra Custom Night
2 years ago

Challenge toggles have been programmed

Next is making AI customization for the rest of the characters and adding an options menu


The real question is... Are you ready for True Max Mode All Challenges?

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remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao

this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header

ill probably redo the thumbnail when 2.0 comes out

Only one remains to be put into the creation...

Who do you think it is...

testing the max modes is definitely going great

Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

beta testing stage has advanced to v0.3. only 5 more characters and then this game will be out after some more beta testing.

(new characters programmed for this build are nightmare bonnie and chica)

next plan for ais is wfoxy and then nfreddy

blake popgoes evergreen pixelart

I'm ready. For real this time. Welcome back LOCKJAWED FROM THE DEAD.

Today, I reveal Freddy Fazbear's mechanic.

Fun Fact: Originally he was the same as OG UCN with power generator making him more aggressive but that wasn't gonna be fun to play with in my eyes so yeah

A soul desolate

hint at a new nightmarionne mechanic for 2.0

i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)