1 year ago

Change Appearance UI is working!
Needs a bunch of work still, like putting the current Appearance in the right place, but it's the buttons I was most focused on.

Still need to add some way of telling you about changing colour too.




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GOT IT!

Ground draws right for world, and UI. Now to get back to improving frame rate*.

*current is with WAY too many chrome tabs open.

Huzzah! I now have AoE attacks!

I've swapped to having Magic Staffs instead of having to hold a second button to use Magic.

I'll see what else I can come up with but this fixes the keyboard ghosting issue for now.

Ok, got some tile variations on the Beach, but it's just RNG. I need to work out some patterns and use those instead. I had some with little bits of grass but they looked bad.

Also added Shells and Glass Bottles.

Valentine's Day on Game Jolt is all about celebrating love!

Go ahead and spread LOVE by gifting your friends, surprising your favorite creators, and sharing joy online with something special from our shop.

#gjbroadcast

I THINK that's all fixed and working? Gained loads of FPS back.

I thought I'd need to remove another nested for loop, but since Ground Surface is only done once I don't.

Only issue is I've lost the dust cloud when adding Paving.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hmm. Attack movement (for spells) set attacks to use if runSysTimer mod 10 == 0, instead of the if alreadyHit == false, to run the collision code.

Seems to work I should probably experiment to see how infrequent I can be with the trigger.

OMGOSH Someone just subbed to me on #Kofi!

Thank you so much for your T2 membership Jana, I sincerely appreciate your support!

It will really help me out a lot!

@ilta is a Jolter to Watch! She's your local elven blacksmith! She creates pixel art, swords, chainmail, and more! Follow her before the quest ends on February 4 and you'll get Coins!

Ok! Footprint particles are all working again! Prioritises snow over the ground types. I should add a decay timer in case you stand still too long