Game
Battle of Lords - Advance Chess




9 months ago

Characters and Animations

βœ… Basic idle and move animations added for knight, catapult, dragon units
🎨 Visual differentiation of factions via shaders and color overlays




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Core Mechanics Prototype ⚠ Currently testing new interactions like catapult splash damage and indirect attacks

Characters and Animations πŸ§ͺ Joker logic implemented β€” allows "one-time rule-bending" per game (e.g., teleport, swap positions, or override move rules)

Characters and Animations

βœ… Basic idle and move animations added for sentinels 🎨 Visual differentiation of factions via shaders and color overlays

Core Mechanics Prototype

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