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Characters and Animations
โ Basic idle and move animations added for knight, catapult, dragon units ๐จ Visual differentiation of factions via shaders and color overlays
Characters and Animations ๐งช Joker logic implemented โ allows "one-time rule-bending" per game (e.g., teleport, swap positions, or override move rules)
Core Mechanics Prototype โ Currently testing new interactions like catapult splash damage and indirect attacks
Core Mechanics Prototype
โ Classic chess logic ported to Unity โ Walls added as immovable obstacles on board โ Custom rule engine allows piece movement and attack range to be redefined per piece
So
i may or may not make an full art of some person or i may just leave this like that-
Chiaki Nanami!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated โ๏ธ
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack














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