Next up
Man, I didn't think animating a jumpscare would be so stressful... (especially with a not-so-great laptop)
Camera UI change and alarm added
I made some small changes to Rachel's apparition (it's not fully programmed yet... because I don't have the jumpscare..............)
The Poopet
Carl's AI done, Carl's mechanics done, Jumpscare done, Game over done... development has been pretty active lately (I don't think it will last for long)
Fix Fredbear
I just need to program one character and I'll have enough material for a demo (although I'll also have to wait for the composer to do the menu music).
WELCOME TO...
Final version of Carl's jumpscare in front... finally...
(YOU HAVE NO IDEA HOW MANY REDESIGNS THIS JUMPSCARE WENT THROUGH)

















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