



Check out the intricate details of this 3D model. With a polygon count of 50,000, it's a testament to the power of #gamedev and #3Dmodeling. See the impressive topology and texture density for yourself!
Next up
After a while I updated my DemoReel! The last one was back in 2015, and it was about time to showcase the most recent projects I've been immersed in over these past few years. I hope you enjoy it as much as I enjoyed creating it!🚀✨
The last few months have been really busy. I'm working on 4 different game projects, it's a very hard time. I hope to get some time soon to continue working on Molten Jaw. This is the bike I want to use for the Ride mini-game.
The two main characters of our demo, having a great meal in the inn.
#conceptart #characterdesign #gamedev #gamedevelopment #indiegames #maincharacters #characters #demo #art #videogames
Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!
This is your chance to win $5,000 USD! 💸
Art is your weapon. Garen is your champion.
Enter here: https://bit.ly/FirstStand
(We've included Garen variants for inspo!)
Attention community! I have some exciting news to share with you. After weeks of intense work, I've decided that the art direction of our game needs to take a new turn. Yes, you read that right! But don't worry, the game is still going to be awesome!
WIP
I added a ComboMeter prototype system for button-mashing skills. It's a silent judge giving glowing scores. Just don't blame us if you get a little too competitive with yourself. It happens to the best of us.
Meet Carmina! 🎮 This is my passion project, a game demo I'm crafting in my free time. I'm currently diving into Unreal, learning to import & use blueprints. Exciting new journey! Stay tuned for more updates! Take care! 👋😊
Visual Update and New Direction:
And QnA!





































3 comments