



Check out the intricate details of this 3D model. With a polygon count of 50,000, it's a testament to the power of #gamedev and #3Dmodeling. See the impressive topology and texture density for yourself!
Next up
Attention community! I have some exciting news to share with you. After weeks of intense work, I've decided that the art direction of our game needs to take a new turn. Yes, you read that right! But don't worry, the game is still going to be awesome!
Here is some gameplay of an old version of the prototype. I'm continuing to work on this version, and many things are different right now. Sorry for the audio, this video was a part of a showcase that I did of how the games are working.
Another member of the pirate crew is in the works! 🏴☠️ Meet this burly fellow, known for his penchant for swiping his crewmates' grub...
Stay tuned for more updates! 😄 #moltenjaw #WorkInProgress
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
I added a ComboMeter prototype system for button-mashing skills. It's a silent judge giving glowing scores. Just don't blame us if you get a little too competitive with yourself. It happens to the best of us.
Another friend?
The two main characters of our demo, having a great meal in the inn.
#conceptart #characterdesign #gamedev #gamedevelopment #indiegames #maincharacters #characters #demo #art #videogames
The last few months have been really busy. I'm working on 4 different game projects, it's a very hard time. I hope to get some time soon to continue working on Molten Jaw. This is the bike I want to use for the Ride mini-game.
I just realized that I never updated the image of the office we have here on Gamejolt lol Here's a little bit of the new office
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