Game
Fling
7 years ago

Close to release and some ideas for the future


Hey everyone!
Fling will be most likely released next week, after I worked on it for nearly a month. I like this project scope because it allows me to make something interesting and do it with my current level of discipline.
So I decided to do a game a month, or at least to try.

Because of that I set up a Newsletter so that you can follow along easily.
Here’s the link to it, subscribe if you’re interested

This way you can pretty easily get involved with my projects and give me some interesting ideas and feedback for the future.



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Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.

Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.

Behind the Scenes look at how the Endless mode works

People commented before how visual effects were not impactful enough, so we worked a lot on that in the past few weeks, these are the results. What do you think?

Follow Dark Queen of Samobor for more!

I made it so that both top and bottom are full of spikes, also I fixed some issues with camera and this moving wall with spikes. Still need to figure out how to add more variety to this mode.

Happy ScreenshotSaturday everyone!

Here’s one showing Grabar, our swamp monster, in action

Fling is now available on Newgrounds! You can win 3 medals and compete with others for the best score. You can play it here: https://www.newgrounds.com/portal/view/725915 Today, I'll try implementing GameJolt trophies into Fling.

Building our Levels

Hey everyone! Today we're pulling back the curtain a little and giving you a peek at how we actually build the world of Dark Queen of Samobor. Follow us for more!

Oopsie!

Me, myself and I are the best! LOL