Next up
So on tap for today, I want to go over a few simple choice types for the fellow devs that need a refresher as they plan future VNs.
Used correctly, they can make people invest in your VN game more.
Read article for whole breakdown.
I swear there's a special kind of AAAAAGGGHHHHH when debugging game code and finally discovering solutions to the most annoying problems THE DAY BEFORE RELEASE.....
I'm sick, but I'll keep pushing - I want this game to be published and available for all.
Welp, it’s official:
The Return to Eternity VN game is up and playable for anyone with access to an internet browser! It may not have all the fancy UI elements planned, but the story and art are fully intact! I hope you enjoy and take the survey after!
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Letter to my people here....
That includes those follow me and/or the game and/or just lurking.
Read the article for the elaboration you deserve on the status of the Return to Eternity VN that was scheduled for today.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
HELLO CLASS!
Today on this lovely #ScreenshotSaturday, we're gonna go over the two different kinds of non-sprite art you will see in the game - backgrounds and CGs (which I abbreviate for "cutscene graphics")!
Read the article for the whole lesson.
Okay, so the first 24 hours seem good....of course, the ten percent rule reared its ugly head, but the game did a little bit better than I hoped! The game has 50 followers!🙌🏼
Still some little issues to add to the update checklist...in the article below.
I was planning this one for another #FanartFriday, but since today is her spawn day…
My gift to you @LbpGamerGirl ![]()
May Wanting Shock find success after all your hard work!!
















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