Game
Collecta

3 years ago

Continuing improving procedural generation and base house mechanics like doors, random npc generation etc




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Hey guys, I'm still alive! Great news incoming ''< The shooting system is finished as one of the main game mechanics. By now, I decided to finish base game mechanics and then work with graphics, quests and servants types

A liiiittle Sunday screenshot :>

Hey, it`s been a long time since we`ve met last time, I had some thingies irl, so now can work again At "not seeing" time I decieded to change some meshes and overall game style (still with pixelization if you want)

Five Nights At Game Jolt is Almost Over!

Don't miss out on your chance to enter to win great FNaF prizes!

We've partnered with our friends at @Youtooz to give you multiple chances to win.

Added some rooms and testing stability of generation, but it`s still a lot of work ahead

🚨 WELCOME BENDY AND THE INK MACHINE TO THE SHOP 🚨

Check out the @JoeyDrewStudios SHOP and treat yo self to Bendy and the Ink Machine sticker pack, avatar frames and background! https://gamejolt.com/@JoeyDrewStudios/shop

Long time no see! Since our last meeting I`ve made test AI, which can patrol, go agressive and die. And yeah, it`s finally early gameplay :D Also if you don`t have weapon, feel free to use environment!

New weapons, new features, and a.i upgrading! Today our little team had a conversation about main game loop. Ai in Collecta would hear you if you are LOUD, and they well receive more damage from stealth attacks. Every fight will be like mini boss fight.

We just added animated, amphibious collectables by @ErbMaster to the Shop!

Plus, they're joined by our animated Horror and Malibu packs!

Pick them up in the Shop or check the article to learn more. 🔽

Added some new props. Continueing working on the procedural gen (I hope I ll add doors someday...)