Game
Immortal Sins
3 years ago

D0.40 Update 2 released!


It’s been a while since the last update. Summer ended up just a hectic as spring. Regardless, I worked on a new update. This is primarily a lot of fit and finish work, fixing some issues and improving some aspects. I’ve also done some optimizations to northbridge so it works faster and remove the WebView2 component (since it’s no longer necessary). The links on the “Information” menu will simply open the sites on your browser. Thus, all of the mirrors will have one package that is smaller. Also, this update brings the overhauled Crystal Caves as well.  

Here’s the changelog: 

Game 

  • FPS Sync turned on by default. 

  • Overhauled Crystal Caves. 

  • Consolidated and re-designed the map. 

  • Re-worked the battles to accommodate this. 

  • Tweaked the ration of smaller squads to large ones. 

  • Updated renderer. 

  • Added hints for the game mechanics. 

  • Tweaked and/or fixed some of the text. 

  • Tweaked the accuracy of the squadron. 

  • Tweaked the accuracy of Ramming Punch. 

  • Tweaks to the crash report system. 

  • Minor balance to the Assassin. 

  • Reduced the number of items to cache. 

  • Fixed a bug where the text for "Guardian Angel" isn't showing. 

Northbridge 

  • It will now show if the launcher is checking the game's files at startup. Reduces the time from the splash screen to the launcher UI. 

  • File checking is skipped when the game is launched from the launcher (instead of the shortcut in the Jump List). 

  • Performance and memory usage improvements. 

  • Removed the WebView component as it is no longer necessary. 

  • The shortcuts under the "Information" menu will simply open the pages on the default browser. 

 



0 comments

Loading...

Next up

Jump List returns in the next update.

A small teaser for the next update.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Welcome to "Esmarna: Portable", my newest RPG game that I'm working on (read the article)

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Resolví el tema del viaje rápido para el juego!

---------------

I figured how to make the fast travel for the game!

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Overhauls on the way.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.