Adjusted the animations that happened to the actors.
For certain scenes, the map info box is hidden now.
Full support for Windows Handhelds (like the ROG Xbox Ally).
Updates to Starboard Launcher:
Updated to .NET 10, bringing performance and stability improvements.
Dependency updates.
Added background music (plays only when the launcher is not skipped).
Now available for Linux.
Next up
Waz zis? An overhauled map? Yes. Coming soon.
Added a simple audio system to the launcher.
Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.
Jump List returns in the next update.
Enjoy a nice dish, get a nice buff. What's not to like?
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Overhauls on the way.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.












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