
Day and night, fire propagation, better interaction, improved terrain, skybox and interfaces. NPCs, lots of fixes and much more. BetaTest 0.3 is now available for supporters!
Changelog: https://gamejolt.com/p/betatest-release-notes-p2evgkwc
Become a supporter: https://gamejolt.com/p/private-beta-test-for-supporters-and-patrons-is-now-available-u9xvzqba
Next up
heavenly-roads.com 'Heavenfall' - 5.8 update
Items, water bodies, hand slots, better lighting and effects, dynamic weather, physics upgrade, console commands and many more on BetaTest 0.4 - now available for supporters and beta testers.
Check out the changelog here: https://www.heavenly-roads.com/projects/Callistbery/releases
11.02.2011
Our Discord community is now available, join us to follow dev news, share feedback and have fun - see you around!
Because the world needs it - now available at the Store.
Improving some effects. 3D fireballs on explosions and better decals with dynamic heat.
It's cold here.
Craftsman's Nodes update - including 3 new procedural materials: clay, bone and glass.
Check out this product: https://blendermarket.com/products/craftsmans-nodes
Let there be colors - I made a custom dynamic fluid system + physically accurate spread with no extra cost.
Screen shader to display images, animated sprites and video media. Damage interaction and on / off states. These are CRT-styled but any type of screen can be made from the base shader.
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