Game
Carnage in Space: Crucible

2 years ago

Designing weapons is one of my favorite things to do in this game. I try hard to make each and every one recognizable with its shape and color palette.

The one at the bottom is new - keep an eye out for more pics of this one soon!




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Sweet victory.

Kodon's prologue level is DONE! That's milestone 1 of 4 for completing Phase 3 and reaching Crucible's final release.

Stay tuned for more news in the coming months!

I thought the escape sequence in Chapter 2 didn't have enough urgency to it, so I spiced it up a little.

I also wrote a new song to go with it!

Keep an eye out for this in the next update, coming... whenever I feel like it.

And here's the shop animation for last week's new flail weapon.

Its jump attack hits a wide area, making it perfect for swatting flying enemies!

This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.

Rejoice! The jankiest puzzle in the game has been re-done.

It's still a little fiddly, but now the boulder's less likely to do screwy things like get stuck on a platform, or teleport you to the side on touch.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hmm, what was that someone said about backstabbing?

Avast! Space pirates!

And what's a captain without his crew? These scoundrels will be among the first to make life difficult for you in Phase 3.

Thanks to @TeamHalfBeard , it is Time to Morp.

Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp

Operative Delta, elite assassin.

She'll play some sort of part in Kodon's upcoming story content.

The only question is just how much stabbing this part will involve!