I've been working on AI and the spawners. The screenshots I took are from a little test I was doing. It didn't turn out too well lol. I completely rewrote the enemy AI and added a few features to the enemy spawners. I don't have much to do to finish level 2 but I still have a little ways to go before I'm done with the build.
Next up
I forgot to show the new ship lighting...
Designed the next enemy.
WEAPONS
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' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Quick update
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
Thought about that piece of concept art awhile back of the electrified ship.
The new enemy is implemented and rough design for the armory.
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Getting closer!













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