I've been working on AI and the spawners. The screenshots I took are from a little test I was doing. It didn't turn out too well lol. I completely rewrote the enemy AI and added a few features to the enemy spawners. I don't have much to do to finish level 2 but I still have a little ways to go before I'm done with the build.
Next up
Thought about that piece of concept art awhile back of the electrified ship.
I forgot to show the new ship lighting...
Designed the next enemy.
FUNDRAISER LIVESTREAM #SaveJim
Quick update
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Happy (late) New Year!
Snood
Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.
The game's playtest has begun. We're celebrating with a quest!
Learn more: https://bit.ly/ShopCrushGJ
The new enemy is implemented and rough design for the armory.













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