I've been working on AI and the spawners. The screenshots I took are from a little test I was doing. It didn't turn out too well lol. I completely rewrote the enemy AI and added a few features to the enemy spawners. I don't have much to do to finish level 2 but I still have a little ways to go before I'm done with the build.
Next up
Thought about that piece of concept art awhile back of the electrified ship.
Designed the next enemy.
WEAPONS
myPOPGOES Mobile is out now on Android and iOS! 
Android: https://play.google.com/store/apps/details?id=com.clickteam.mypo…
Snood
@Innombrable ![]()
is a Jolter to Watch and game dev! Follow @Innombrable
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before the quest ends on December 2 and you'll get Coins!
The new enemy is implemented and rough design for the armory.
Quick update
@pm-studios
' Bandit Trap has an open beta RIGHT NOW! It's open until 3 am ET on Nov 30th.
Quests celebrating the beta have entered your quest log.
Play the game for FREE: https://bit.ly/BanditTrapSteam
I'm about to start on the fun stuff!













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