Game
Homeworld Takedown



4 years ago

Dev. Log #???


I've been working on AI and the spawners. The screenshots I took are from a little test I was doing. It didn't turn out too well lol. I completely rewrote the enemy AI and added a few features to the enemy spawners. I don't have much to do to finish level 2 but I still have a little ways to go before I'm done with the build.



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Quick update

Thought about that piece of concept art awhile back of the electrified ship.

Happy (late) New Year!

Valentine’s Day is coming soon! @OperaGX is celebrating by dropping the Valentine’s-inspired game Maximum Load. Step into the wardrobe and guide PC Man through a satisfying install. 🥵 Play #MaximumLoad here: https://bit.ly/MaximumLoad

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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Designed the next enemy.

Showing off the start of the Armory and the new enemy!

Happy Devruary! Devruary Day 11 celebrates @Asthon_ES ! They're an Indie studio recently created to produce their own games including Magic Frog! We also have a question for the devs of Game Jolt: How do you usually plan a game dev project?

The new enemy is implemented and rough design for the armory.