I've been working on AI and the spawners. The screenshots I took are from a little test I was doing. It didn't turn out too well lol. I completely rewrote the enemy AI and added a few features to the enemy spawners. I don't have much to do to finish level 2 but I still have a little ways to go before I'm done with the build.
Next up
Quick update
Thought about that piece of concept art awhile back of the electrified ship.
Happy (late) New Year!
Valentine’s Day is coming soon! @OperaGX
is celebrating by dropping the Valentine’s-inspired game Maximum Load. Step into the wardrobe and guide PC Man through a satisfying install. 🥵 Play #MaximumLoad here: https://bit.ly/MaximumLoad
WEAPONS
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Designed the next enemy.
Showing off the start of the Armory and the new enemy!
Happy Devruary! Devruary Day 11 celebrates @Asthon_ES
! They're an Indie studio recently created to produce their own games including Magic Frog! We also have a question for the devs of Game Jolt: How do you usually plan a game dev project?
The new enemy is implemented and rough design for the armory.













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