Game
Blockhead 2D



3 years ago

Developing a new Christmas update! You'll be chasing Santa to smash presents! Here's a few sprites as a sneak peak. :)

PS: There will be a price increase after Steam's winter sale, so grab it now while the price is still low!

https://store.steampowered.com/app/2062800/Blockhead_2D/




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Working on Persephone still! Most of my time has been dedicated to learning more about Godot's 3D aspect, improving what's already there and adding things to the game as well. Here's some sneek peek screenshots! More to come and stay tuned.

Before and after pictures! I don't have too many updates yet, so I wanted to share what the game used to look like and what it currently looks like.

Happy Valentines day! Now introducing...Cupid Hanz! He loves you to death and will send flurries of arrows to prove it! I also added all new camera effects for the special modes! Check it out now on its store page!

https://store.steampowered.com/app/2062800/Blockhead_2D/

FUNDRAISER LIVESTREAM #SaveJim

Made a few changes in the new release, including some AI adjustments, fixing a level being unplayable and I also corrected some Z-Layer issues.

Here's today's gameplay video! Jack was sick of getting stomped by James, so he fought back! Enjoy.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hey everyone! For this February, I'm developing a new Valentines Day update! Catch Cupid and avoid his arrows. Technical stuff: I made Cupid follow a path, then move left or right depending on where the player is. Here's a small clip of cupid shooting!

I wanted to introduce some direction into the game, since a few of Blockhead 2D's mechanics weren't understandable. So, I made it so you must play through all 4 of the characters' tutorials in order to be able to play the rest of the game. Enjoy!

The last dandelion

#aseprite #pixelart

I am still working on the game and it's undergoing a ton of changes, like lighting, mechanics, etc. I did decide to keep using Godot 3.5 because the project as it stands is much more stable. Video and a new version will be uploaded soon!