


Developing a new Christmas update! You'll be chasing Santa to smash presents! Here's a few sprites as a sneak peak. :)
PS: There will be a price increase after Steam's winter sale, so grab it now while the price is still low!
Next up
Hey everyone! For this February, I'm developing a new Valentines Day update! Catch Cupid and avoid his arrows. Technical stuff: I made Cupid follow a path, then move left or right depending on where the player is. Here's a small clip of cupid shooting!
Been awhile since I've posted, but the Steam storepage is now available! The game will be available to download on September 3rd. Be sure to wishlist it!
FUNDRAISER LIVESTREAM #SaveJim
Hi there! Here again with a couple of new graphical changes.
-Everything you can jump on is now lined black!
-A few textures have been improved and upscaled!
Enjoy the game!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Before and after pictures! I don't have too many updates yet, so I wanted to share what the game used to look like and what it currently looks like.
I wanted to introduce some direction into the game, since a few of Blockhead 2D's mechanics weren't understandable. So, I made it so you must play through all 4 of the characters' tutorials in order to be able to play the rest of the game. Enjoy!
Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.
The game's playtest has begun. We're celebrating with a quest!
Learn more: https://bit.ly/ShopCrushGJ
Made a few changes in the new release, including some AI adjustments, fixing a level being unplayable and I also corrected some Z-Layer issues.
Here's today's gameplay video! Jack was sick of getting stomped by James, so he fought back! Enjoy.














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