Game
Blockhead 2D



3 years ago

Developing a new Christmas update! You'll be chasing Santa to smash presents! Here's a few sprites as a sneak peak. :)

PS: There will be a price increase after Steam's winter sale, so grab it now while the price is still low!

https://store.steampowered.com/app/2062800/Blockhead_2D/




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The Valentines Day update has GOT to be my favorite thus far! Though, I can't wait to make a leprechaun chase the player next update...

I wanted to introduce some direction into the game, since a few of Blockhead 2D's mechanics weren't understandable. So, I made it so you must play through all 4 of the characters' tutorials in order to be able to play the rest of the game. Enjoy!

Made a few changes in the new release, including some AI adjustments, fixing a level being unplayable and I also corrected some Z-Layer issues.

Here's today's gameplay video! Jack was sick of getting stomped by James, so he fought back! Enjoy.

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

Hey there! As promised, here's a gameplay video of the most recent update to show off some of the CPU capabilities and bug fixes. Available on both GameJolt and Steam! Enjoy. :)

Steam version: https://store.steampowered.com/app/2062800/Blockhead_2D/

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

Ladies and gentlemen, here's a FULL compilation of Blockhead 2D's special minigame modes! Be sure to watch and check out the storepage.

PERSEPHONE is officially released and available for purchase! It also comes with controller support and some sound tweaks. Check it out now! https://store.steampowered.com/app/3162670/PERSEPHONE/

animating my forever wip

Hey everyone! For this February, I'm developing a new Valentines Day update! Catch Cupid and avoid his arrows. Technical stuff: I made Cupid follow a path, then move left or right depending on where the player is. Here's a small clip of cupid shooting!