Game
Don't Zone Out

4 years ago

Development beyond this point has occurred after the jam has finished.




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Created a simple crown animation!

The more you play, the more crowns you earn, which can be used to purchase customisations you can flex on your friends in multiplayer.​

The death animation for when you run out of time!

These are miners. They use electricity to mine gold.

Gold is then used to upgrade and purchase more units for your base.

You now can play at any resolution! It will scale properly. I also made the background only show at the sides

We have a main menu!

I told myself I'd start posting devlogs again once I'd added a more interesting palette but I kept putting it off and a month went by.

Watch the bottom of the lighter edge. This slow-mo reveals how the 3D tile animation is just a visual trick, done by scaling a square.

And so begins the process of salvaging all the non-rushed code. New project time!

These are batteries, they hold the excess electricity you've generated and distribute power to the rest of your structure.

This is a generator, it converts gold into electricity. They are the source of energy for your entire operation. 

A sneak peek of my entry for the GMTK Jam