Next up
The default glass blocks of the game, still working on stained glass
We are working on new houses for the game's environment.
Spoiler of the pre-alpha to alpha devlog
New shader for emissive blocks! Not only emites lighting but also animate between textures.
Some of the Cloud Realms blocks
New lava block and damage added
Wolfstein 3D recreated on Unreal Engine
The grass blocks of the game, still missing the ambient occlusion
Main systems for big sky islands done!
Volumetric clouds also added!
The start of the world building
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