Game
The Opera Ghost's Love Story
4 years ago

Devlog 07/10/2021

Another dark ambient soundtrack piece. "Choked by the Waters of Madness" is supposed to be even darker and more intense than "The Empty Prayer". Fair warning is given, especially to those who are afraid of the ocean/water.


This particular track should be playing when Erik visits Perros, which is a seaside town. At that point in time, Erik's sanity is already dangerously low, and his moods are much more fleeting than before. When Erik witnesses something that makes his mood drop, this track begins to play.

Representing the superimposition of Erik drowning in his feelings onto the presence of the nearby ocean, this one features boiling, crashing waves, dark synths, and some field recordings (particularly the sounds of a person gargling - washing their throat with water), all interwoven.

https://soundcloud.com/staminaoverlook/opera-ghosts-love-story-choked-by-the-waters-of-madness



0 comments

Loading...

Next up

Devblog 14th March 2023.

I made character shadows with shaders. However, they intersect with light occluder 2D shadows, creating unrealistic double shadows. I'm not sure if it's even possible to get rid of them. Any Godot 4 gurus out there? 🙏🥺

Now that I'm in Master's degree, I'm considering pitching OGLS as my exam project for the autumn semester. For more info, read the article!

In other news, NPC system finally works in 3D. At least, the planning/moving/stopping parts.

Devblog 11 June 2023.

The first draft of a 3D scene made out of 2D objects, very rough, very saturated (i was light testing), very much representative of the parallax I wanted to achieve. What do you think?

Read the article for technical details.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO to open today's slot on the calendar.

#AdventCalendar2025

Devlog 20th September:

Repainted the TV screen. Fixed the code so that the mouse input goes through to the tilemap, then realized I don't need it. Fun days.

@danno-ezra is a Jolter to Watch, musician, songwriter, retro gamer, and Lego enthusiast! Follow @danno-ezra before the quest ends on January 20 and you'll get Coins!

Devblog 9th March, 2023.

Hello! It's been a bit, but this project is back to the top of my priority list.

And Godot 4 released, which means that I have a great chance to clean up my project by remaking it from scratch!

More info in the article below.

Devblog, 13th March 2023.

This is partially why I wanted to switch to Tilemaps. They are capable of stuff like THIS. Now I'm able to recreate any sort of lighting, any time of day, within any location that I create.

We played Dark Sanctuary with my orchestra!

I always loved Springtrap. Easily my favourite character in all of FNAF franchise.

A speedpaint and a PSD file of this illustration can be found on my Boosty page! - https://boosty.to/staminaoverlook