Game
Kingso
16 days ago

Devlog #12: Prequel


Hello everyone! This devlog will be more about the plans for Kingso and the achievements of indie development in general.

It has been about 100 days since the release of the largest Kingso update. During this time, I started working on a new project - CaveVox, a prequel to Kingso. It is a 3D voxel roguelike set in a fantasy medieval dungeon. Unlike Kingso, where you explored the continent of Avelir in 2D, now you will be able to descend into the depths of one of the equally detailed dungeons in 3D.

What awaits you in CaveVox?

  • Unique dungeon generation - each dungeon level has its own style but is always unique. This applies to appearance, objects, interactions, and monsters.

  • Spatial sound and a living dungeon atmosphere - you can hear the sounds of monsters and the environment.

  • Combat system and diverse monster behavior - monsters have different behaviors, can form groups or attack alone, and have hearing and sight.

  • Cooperative mode - it is planned that you will be able to descend alone or with friends into the dungeon and play your role in your own journey.

  • Permanent death - as in Kingso, each character is unique and can be lost at any moment.

  • Classless progression - create a character according to your own play style.

  • Atmospheric details: dust, cobwebs, vines, broken objects, traps, the ability to extinguish torches, and much more.

250905_3.png
250905_1.png

In terms of graphics, CaveVox combines simple pixel stylization with detailed lighting and shadow effects. Each level will differ: from well-kept halls to ruined and overgrown dungeons.

What's new in Kingso?

Work on Kingso continues as well! Planned features include:

  • More monsters for different biomes and their movement across the map

  • New types of quests from the Adventurers' Guild

  • Economy system and caravans

  • New animations and interactions with characters

  • More story and regular dialogues

  • Code optimization, graphics improvement, and addition of atmospheric details.

Thank you for reading this devlog. Your reaction and support are very important to me! I am looking forward to seeing you at the demo release in October 2025 and the early access release of CaveVox in Q4 2025!

You can also join the official CaveVox Discord server.



0 comments

Loading...

Next up

Path of Kami: The Evolution of the Lore

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

So here's the first of the zodiac signs i will make for the next weeks.

Shuiro Haname. #Commission

Commission for @ShuHaname

I did this on my 3DS ^^ #Kirby

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.

I remade my main character, what do you think? :)

Where is Spider-man?