Game
The Opera Ghost's Love Story



5 years ago

Devlog 20/11/2020

Hosted Development Stream #16. Created 2 new animations to go with the dialog I've coded earlier :)




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Devblog 11 June 2023.

The first draft of a 3D scene made out of 2D objects, very rough, very saturated (i was light testing), very much representative of the parallax I wanted to achieve. What do you think?

Read the article for technical details.

I played #HollowKnight and got a lot of inspiration from it. A great example of how to work with parallaxes. Did you know that they actually used 3D space to build their scenes? I wonder if I can do the same thing in Godot Engine 4 for OGLS!

Hello, Christine.

WELCOME TO THE '26! 1926 THAT IS but seriosuly, happy new year everyone, i got back from my hiatus :3

Devlog 20th September:

Repainted the TV screen. Fixed the code so that the mouse input goes through to the tilemap, then realized I don't need it. Fun days.

Nartonne getting affection

platonicly

Devlog 27th July, 2022.

Hosted Development Stream №82. Thank you everyone who attended!

I completed the quick-time event script! The prompt shows up and the press is registered. Also finished the intermission animation. Now to the second half of the song!

Devblog 11th March, 2023.

I wrote a list of the worst problems with the build which I'm aiming to fix with this remake.

I decided to tackle the Tiling first. It feels different, but easy and precise. I love it a lot.

Further info in the article below.

- Sponsored by TV Time

Also DELTARUNE 2026 LETS GO BABY

Devblog 17th June, 2023.

✨ Imported State Machines for animations into Godot 4 for all characters and the player!

✨ Floors and walls in perspective~

✨ Volumetric fog!

✨ Shiny eyes are back! Shinier than ever!

✨ More parallax layers!

✨ SHADOWS!!!